- 增加 UTF-8 输出编码设置 - 增加 Unity Assets/ 路径中文检查 - 增加未跟踪 Markdown 专项提示 - 修正 AssestBundle -> AssetBundle 拼写 - 细化 commit-module-mappings 中 entity/event/scene/network/skill/pool/ui/resource 映射 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
60 lines
2.7 KiB
JSON
60 lines
2.7 KiB
JSON
{
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"mappings": [
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{
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"pattern": "^Assets/StrayFog/Editor/CopyToX/CopyToHF/(AssetBundle|SpriteAtlas)/",
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"document": "modules/frameworks/资源管理/README.md",
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"verification": "执行 CopyToX,检查 HF 生成差异,构建 GameHF,并验证 Unity Console。"
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},
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{
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"pattern": "^Assets/StrayFog/Core/SFSubPackageV2\\.cs$|^Assets/StrayFog/Editor/Tools/AssetBundle/",
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"document": "modules/frameworks/资源管理/README.md",
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"verification": "构建 StrayFogCore 或 SFEditor,并验证 V2 清单、MD5、状态和目标平台下载。"
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},
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{
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"pattern": "^Assets/Game/GameHFScripte/GameFunction/HFDownLoadSubPackage/|^Assets/Game/GameMono/Scripts/GameDllManager\\.cs$",
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"document": "modules/frameworks/资源管理/使用指南.md",
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"verification": "构建 GameHF 或 SFMono,验证 Bootstrap 门禁、差异回调和普通资源更新。"
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},
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{
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"pattern": "^Assets/StrayFog/Editor/CopyToX/CopyToHF/UIWindowMgr/|^Assets/Game/GameHFScripte/GameFunction/UIWindows/|^Assets/Game/GameMono/Scripts/UIMono/",
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"document": "modules/frameworks/UI窗口系统/README.md",
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"verification": "构建 GameHF/SFMono,刷新 Unity,检查 Prefab 层级、列表回收和实际显示。"
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},
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{
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"pattern": "^Assets/Editor/Command/|^Tools/CodexUnityMcp/",
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"document": "modules/frameworks/编辑器工具/MCP工具/README.md",
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"verification": "检查 Unity Editor 编译、unity_health、目标命令和 Console 日志。"
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},
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{
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"pattern": "^Assets/Game/GameHFResource/.+\\.prefab$",
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"document": "modules/frameworks/UI窗口系统/界面拼接.md",
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"verification": "刷新 Unity,检查 RectTransform、组件状态、资源引用和运行时视觉结果。"
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},
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{
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"pattern": "^Assets/StrayFog/Core/",
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"document": "modules/frameworks/通用框架/README.md",
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"verification": "构建 StrayFogCore,并检查 Unity Console。"
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},
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{
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"pattern": "^Assets/StrayFog/Editor/",
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"document": "modules/frameworks/编辑器工具/README.md",
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"verification": "构建 SFEditor 或触发 Unity 编译,并验证对应菜单或生成器。"
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},
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{
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"pattern": "^Assets/Game/GameGeneralScripte/",
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"document": "modules/frameworks/通用框架/README.md",
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"verification": "构建 GameGeneral;生成目录变化时确认 CopyToGeneral 源码同步。"
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},
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{
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"pattern": "^Assets/Game/GameHFScripte/",
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"document": "modules/模块索引.md",
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"verification": "构建 GameHF,并检查 Unity Console。"
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},
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{
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"pattern": "^Assets/Game/GameMono/",
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"document": "modules/模块索引.md",
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"verification": "构建 SFMono,并检查 Unity Console。"
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}
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]
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}
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